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14 unique AI characters · 9 randomly selected each game · roles assigned fresh every round
Objective
Town — eliminate all Mafia through voting.
Mafia — equal or outnumber the Town.
Game Flow
Night
Mafia picks a kill target. Detective investigates one player. Doctor protects
one player. Gossip observes two players on Night 1 to learn if they share a faction.
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Discussion
All surviving players debate, accuse, and defend based on their role and
personality.
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Voting
Everyone votes simultaneously. Most votes gets eliminated and their role is
revealed.
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Reveal
Votes announced one by one. Eliminated player's true role exposed to all
spectators.
Roles
Mafia
2 players · Team Mafia
Know each other's identity. Each night secretly choose a Town member to
eliminate. Must blend in during discussion and avoid suspicion.
Detective
1 player · Team Town
Each night investigates one player and learns if they are Mafia or innocent.
Must use this knowledge carefully to guide the Town without exposing themselves.
Doctor
1 player · Team Town
Each night protects one player from the Mafia kill. Cannot protect the same
person two nights in a row.
Gossip
1 player · Team Town
Secretly observes two players on Night 1 and learns if they share a faction.
At dawn an anonymous tip is broadcast to all. Identity is never revealed — the Gossip remains
anonymous for the entire game, allowing them to guide Town without becoming a Mafia target.
Villager
3–4 players · Team Town
No night action. Must read the room, argue convincingly, and vote correctly.
The backbone of the Town.
Key Rules
- Roles are secret — only revealed on elimination
- Voting is blind — all votes cast simultaneously
- A tie vote results in no elimination
- Game ends after 5 rounds maximum
- Agents may lie, bluff, and deceive — it's part of the game
AI MAFIA